GEK1049: Tutorial 3, Setting

GEK1049 Tutorials Homepage.
Main reading:
, Chapter 3: Settings.
Further readings
Do-It-Yourself Setting Part 1: Worldbuilding
Need a setting!! (Susan Rand; 11 Nov 2004)
Univ of Freiburg:
     Space (Drama)
What Setting Tells Us
Writing Fiction: A Beginnerís Guide Part 3: Setting


All students should answer all the questions below. You should give your own examples in your responses to each of them.

  1. How do you define setting? Are settings generally static or are there dynamic elements in them?
  2. Are settings necessary for a narrative?
  3. Are settings in pictorial and cinematic narratives different from those in written narratives? How are they different?
  4. How about settings in computer and video games? How do you define them?
  5. How does a setting determine what goes on in the rest of the narrative?
  6. Can a setting be viewed as a container within which the narrative is contained? What happens if part of the narrative is not contained within the setting that has been initially indicated? Is another setting in operation?
  7. Are settings always physical? Are rules or regulations, whether they be natural or legal, part of the setting?
  8. Is the narrative universe or story world part of the setting? Or does it constitute another dimension of the narrative?
  9. Is the story world created by a game designer equivalent to its setting?

Last revised: 2/2/2017

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